I Really Do Not Like Being Lied to
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A day with Claude Code and why confidence without verification is a form of lying. I am building a game. A Zig implementation of Advanced HeroQuest with an isometric renderer using Raylib. The tech is interesting, the project is personal, and I was using Claude Code - Anthropic's AI coding assistant - to help me get there faster. Today I paid to be wrong. Repeatedly. Confidently. For hours. The Problem The isometric dungeon grid was rendering incorrectly. Tiles were cramped in the top-right corner of the screen instead of forming a centered isometric view.