StadiumOS — A Multi-Agent Coordination Engine!
Dev.to AI
•
Generative AI
Building StadiumOS: A Real-Time Multi-Agent AI System for Crowd Management Have you ever wondered how megastructures like sports stadiums handle tens of thousands of people moving around simultaneously? Between food court rushes, security bottlenecks, and exit gate stampedes, stadium operations are incredibly complex to manage. I set out to tackle this problem by building StadiumOS - a multi-agent coordination engine capable of simulating and optimizing stadium operations in real time. The Architecture: A Brain for the Stadium This wasn’t just a simple web app.