AI RESEARCH
GSStream: 3D Gaussian Splatting based Volumetric Scene Streaming System
arXiv CS.CV
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ArXi:2603.09718v1 Announce Type: new Recently, the 3D Gaussian splatting (3DGS) technique for real-time radiance field rendering has revolutionized the field of volumetric scene representation, providing users with an immersive experience. But in return, it also poses a large amount of data volume, which is extremely bandwidth-intensive. Cutting-edge researchers have tried to