AI RESEARCH
S2D: Sparse to Dense Lifting for 3D Reconstruction with Minimal Inputs
arXiv CS.CV
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ArXi:2603.10893v1 Announce Type: new Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we