AI RESEARCH

From Entity-Centric to Goal-Oriented Graphs: Enhancing LLM Knowledge Retrieval in Minecraft

arXiv CS.AI

ArXi:2505.18607v2 Announce Type: replace Large Language Models (LLMs) nstrate impressive general capabilities but often struggle with step-by-step procedural reasoning, a critical challenge in complex interactive environments. While retrieval-augmented methods like GraphRAG attempt to bridge this gap, their fragmented entity-relation graphs hinder the construction of coherent, multi-step plans. In this paper, we propose a novel framework based on Goal-Oriented Graphs (GoGs), where each node represents a goal and edges encode logical dependencies between them.