AI RESEARCH

Mobile-GS: Real-time Gaussian Splatting for Mobile Devices

arXiv CS.CV

ArXi:2603.11531v1 Announce Type: new 3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-quality rendering across a wide range of applications. However, its high computational demands and large storage costs pose significant challenges for deployment on mobile devices. In this work, we propose a mobile-tailored real-time Gaussian Splatting method, dubbed Mobile-GS, enabling efficient inference of Gaussian Splatting on edge devices.