AI RESEARCH

MV2UV: Generating High-quality UV Texture Maps with Multiview Prompts

arXiv CS.CV

ArXi:2603.15436v1 Announce Type: new Generating high-quality textures for 3D assets is a challenging task. Existing multiview texture generation methods suffer from the multiview inconsistency and missing textures on unseen parts, while UV inpainting texture methods do not generalize well due to insufficient UV data and cannot well utilize 2D image diffusion priors. In this paper, we propose a new method called MV2UV that combines 2D generative priors from multiview generation and the inpainting ability of UV refinement to get high-quality texture maps.