AI RESEARCH

UPGS: Unified Pose-aware Gaussian Splatting for Dynamic Scene Deblurring

arXiv CS.CV

ArXi:2509.00831v3 Announce Type: replace Reconstructing dynamic 3D scenes from monocular video has broad applications in AR/VR, robotics, and autonomous navigation, but often fails due to severe motion blur caused by camera and object motion. Existing methods commonly follow a two-step pipeline, where camera poses are first estimated and then 3D Gaussians are optimized. Since blurring artifacts usually undermine pose estimation, pose errors could be accumulated to produce inferior reconstruction results. To address this issue, we.