AI RESEARCH
Laplace-Beltrami Operator for Gaussian Splatting
arXiv CS.AI
•
ArXi:2502.17531v2 Announce Type: replace-cross With the rising popularity of 3D Gaussian splatting and the expanse of applications from rendering to 3D reconstruction, there comes also a need for geometry processing applications directly on this new representation. While considering the centers of Gaussians as a point cloud or meshing them is an option that allows to apply existing algorithms, this might ignore information present in the data or be unnecessarily expensive.