AI RESEARCH
Relaxed Rigidity with Ray-based Grouping for Dynamic Gaussian Splatting
arXiv CS.CV
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ArXi:2603.24994v1 Announce Type: new The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world physical dynamics. This misalignment is particularly problematic for monocular video datasets, where failing to maintain coherent motion undermines local geometric structure, ultimately leading to degraded reconstruction quality.