AI RESEARCH
Beyond Scanpaths: Graph-Based Gaze Simulation in Dynamic Scenes
arXiv CS.CV
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ArXi:2603.28319v1 Announce Type: new Accurately modelling human attention is essential for numerous computer vision applications, particularly in the domain of automotive safety. Existing methods typically collapse gaze into saliency maps or scanpaths, treating gaze dynamics only implicitly. We instead formulate gaze modelling as an autoregressive dynamical system and explicitly unroll raw gaze trajectories over time, conditioned on both gaze history and the evolving environment.