AI RESEARCH

PocketGS: On-Device Training of 3D Gaussian Splatting for High Perceptual Modeling

arXiv CS.CV

ArXi:2601.17354v4 Announce Type: replace Efficient and high-fidelity 3D scene modeling is a long-standing pursuit in computer graphics. While recent 3D Gaussian Splatting (3DGS) methods achieve impressive real-time modeling performance, they rely on resource-unconstrained