AI RESEARCH
GVGS: Gaussian Visibility-Aware Multi-View Geometry for Accurate Surface Reconstruction
arXiv CS.CV
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ArXi:2601.20331v2 Announce Type: replace 3D Gaussian Splatting (3DGS) enables efficient rendering, yet accurate surface reconstruction remains challenging due to unreliable geometric supervision. Existing approaches predominantly rely on depth-based reprojection to infer visibility and enforce multi-view consistency, leading to a fundamental circular dependency: visibility estimation requires accurate depth, while depth supervision itself is conditioned on visibility. In this work, we revisit multi-view geometric supervision from the perspective of visibility modeling.