AI RESEARCH
Learning to Play Blackjack: A Curriculum Learning Perspective
arXiv CS.AI
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ArXi:2604.00076v1 Announce Type: cross Reinforcement Learning (RL) agents often struggle with efficiency and performance in complex environments. We propose a novel framework that uses a Large Language Model (LLM) to dynamically generate a curriculum over available actions, enabling the agent to incorporate each action individually. We apply this framework to the game of Blackjack, where the LLM creates a multi-stage