AI RESEARCH

Reflection of Episodes: Learning to Play Game from Expert and Self Experiences

arXiv CS.AI

ArXi:2502.13388v3 Announce Type: replace StarCraft II is a complex and dynamic real-time strategy (RTS) game environment, which is very suitable for artificial intelligence and reinforcement learning research. To address the problem of Large Language Model(LLM) learning in complex environments through self-reflection, we propose a Reflection of Episodes(ROE) framework based on expert experience and self-experience. This framework first obtains key information in the game through a keyframe selection method, then makes decisions based on expert experience and self-experience.