AI RESEARCH

PhysHead: Simulation-Ready Gaussian Head Avatars

arXiv CS.CV

ArXi:2604.06467v1 Announce Type: new Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell and failing to capture its natural volumetric behavior. In this paper, we address these limitations by