AI RESEARCH
PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing
arXiv CS.CV
•
ArXi:2604.07230v1 Announce Type: new Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative models often fail at precise spatial manipulation, resulting in incorrect scaling and positioning of objects. This limitation primarily stems from the lack of explicit mechanisms to incorporate 3D geometry and perspective projection.