AI RESEARCH

Physically Plausible Human-Object Rendering from Sparse Views via 3D Gaussian Splatting

arXiv CS.CV

ArXi:2503.09640v2 Announce Type: replace-cross Rendering realistic human-object interactions (HOIs) from sparse-view inputs is a challenging yet crucial task for various real-world applications. Existing methods often struggle to simultaneously achieve high rendering quality, physical plausibility, and computational efficiency. To address these limitations, we propose HOGS (Human-Object Rendering via 3D Gaussian Splatting), a novel framework for efficient HOI rendering with physically plausible geometric constraints from sparse views.