AI RESEARCH
AniGen: Unified $S^3$ Fields for Animatable 3D Asset Generation
arXiv CS.CV
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ArXi:2604.08746v1 Announce Type: cross Animatable 3D assets, defined as geometry equipped with an articulated skeleton and skinning weights, are fundamental to interactive graphics, embodied agents, and animation production. While recent 3D generative models can synthesize visually plausible shapes from images, the results are typically static. Obtaining usable rigs via post-hoc auto-rigging is brittle and often produces skeletons that are topologically inconsistent with the generated geometry.