AI RESEARCH

"bot lane noob" Towards Deployment of NLP-based Toxicity Detectors in Video Games

arXiv CS.LG

ArXi:2604.10175v1 Announce Type: cross Toxicity and harassment are widespread in the video-gaming context. Especially in competitive online multiplayer scenarios, gamers oftentimes send harmful messages to other players (teammates or opponents) whose consequences span from mild annoyance to withdrawal and depression. Abundant prior work tackled these problems, e.g., pointing out the negative effects of toxic interactions. However, few works proposed countermeasures specifically developed and tested on textual messages sent during a match -- i.e., when the "harassment" actually occurs.