AI RESEARCH
How to Spin an Object: First, Get the Shape Right
arXiv CS.LG
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ArXi:2412.10273v3 Announce Type: replace-cross Image-to-3D models increasingly rely on hierarchical generation to disentangle geometry and texture. However, the design choices underlying these two-stage models--particularly the optimal choice of intermediate geometric representations--remain largely understudied. To investigate this, we