AI RESEARCH
Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation
arXiv CS.CV
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ArXi:2604.11006v1 Announce Type: new 3D texture generation is receiving increasing attention, as it enables the creation of realistic and aesthetic texture materials for untextured 3D meshes. However, existing 3D texture generation methods are limited to producing only a few types of non-emissive PBR materials (e.g., albedo, metallic maps and roughness maps), making them difficult to replicate highly popular styles, such as cyberpunk, failing to achieve effects like realistic LED emissions.