AI RESEARCH
Best Agent Identification for General Game Playing
arXiv CS.AI
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ArXi:2507.00451v2 Announce Type: replace-cross We present an efficient and generalised procedure to accurately identify the best (or near best) performing algorithm for each sub-task in a multi-problem domain. Our approach treats this as a set of best arm identification problems for multi-armed bandits, where each bandit corresponds to a specific task and each arm corresponds to a specific algorithm or agent.