AI RESEARCH

Generalizable Human Gaussian Splatting via Multi-view Semantic Consistency

arXiv CS.CV

ArXi:2604.25466v1 Announce Type: new Recently, generalizable human Gaussian splatting from sparse-view inputs has been actively studied for the photorealistic human rendering. Most existing methods rely on explicit geometric constraints or predefined structural representations to accurately position 3D Gaussians. Although these approaches have shown the remarkable progress in this field, they still suffer from inconsistent feature representations across multi-view inputs due to complex articulations of the human body and limited overlaps between different views.