AI RESEARCH
Real-time Global Illumination for Dynamic 3D Gaussian Scenes
arXiv CS.CV
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ArXi:2503.17897v2 Announce Type: replace-cross We present a real-time global illumination approach along with a pipeline for dynamic 3D Gaussian models and meshes. Building on a formulated surface light transport model for 3D Gaussians, we address key performance challenges with a fast compound stochastic ray-tracing algorithm and an optimized 3D Gaussian rasterizer. Our pipeline integrates multiple real-time techniques to accelerate performance and achieve high-quality lighting effects.