AI RESEARCH

SVGS: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors

arXiv CS.CV

ArXi:2411.18966v2 Announce Type: replace Gaussian Splatting nstrates impressive results in multi-view reconstruction based on Gaussian explicit representations. However, the current Gaussian primitives only have a single view-dependent color and an opacity to represent the appearance and geometry of the scene, resulting in a non-compact representation. In this paper, we