AI RESEARCH
3D Gaussian Splatting against Moving Objects for High-Fidelity Street Scene Reconstruction
arXiv CS.CV
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ArXi:2503.12001v4 Announce Type: replace The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving objects, occlusions, and real-time processing constraints, limiting their effectiveness in complex urban environments. While multi-view stereo and neural radiance fields have advanced 3D reconstruction, they face challenges in computational efficiency and handling scene dynamics.