AI RESEARCH

PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World

arXiv CS.CV

ArXi:2605.05163v1 Announce Type: new Synthesizing physics-grounded 3D assets is a critical bottleneck for interactive virtual worlds and embodied AI. Existing methods predominantly focus on static geometry, overlooking the functional properties essential for interaction. We propose that interactive asset generation must be rooted in functional logic and hierarchical physics. To bridge this gap, we