AI RESEARCH

RigidFormer: Learning Rigid Dynamics using Transformers

arXiv CS.AI

ArXi:2605.09196v1 Announce Type: cross Learning-based simulation of multi-object rigid-body dynamics remains difficult because contact is discontinuous and errors compound over long horizons. Most existing methods remain tied to mesh connectivity and vertex-level message passing, which limits their applicability to mesh-free inputs such as point clouds and leads to high computational cost. Efficiently modeling high-fidelity rigid-body dynamics from mesh-free representations, therefore, remains challenging. We.