AI RESEARCH
PolySHAP: Extending KernelSHAP with Interaction-Informed Polynomial Regression
arXiv CS.AI
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ArXi:2601.18608v3 Announce Type: replace Shapley values have emerged as a central game-theoretic tool in explainable AI (XAI). However, computing Shapley values exactly requires $2^d$ game evaluations for a model with $d$ features. Lundberg and Lee's KernelSHAP algorithm has emerged as a leading method for avoiding this exponential cost. KernelSHAP approximates Shapley values by approximating the game as a linear function, which is fit using a small number of game evaluations for random feature subsets.