AI RESEARCH
R-DMesh: Video-Guided 3D Animation via Rectified Dynamic Mesh Flow
arXiv CS.LG
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ArXi:2605.13838v1 Announce Type: cross Video-guided 3D animation holds immense potential for content creation, offering intuitive and precise control over dynamic assets. However, practical deployment faces a critical yet frequently overlooked hurdle: the pose misalignment dilemma. In real-world scenarios, the initial pose of a user-provided static mesh rarely aligns with the starting frame of a reference video. Naively forcing a mesh to follow a mismatched trajectory inevitably leads to severe geometric distortion or animation failure.