AI RESEARCH

TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation

arXiv CS.CV

ArXi:2605.14594v1 Announce Type: new High-fidelity 3D head generation plays a crucial role in the film, animation and video game industries. In industrial pipelines, studios typically enforce a fixed reference topology across all head assets, as such a clean and uniform topology is a prerequisite for production-level rigging, skinning and animation. In this paper, we present TOPOS, a framework tailored for single image conditioned 3D head generation that jointly recovers geometry and appearance under such an industry-standard topology.