AI RESEARCH
AnyAct: Towards Human Reenactment of Character Motion From Video
arXiv CS.CV
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ArXi:2605.15497v1 Announce Type: new We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable human performance for downstream animation authoring. This task is challenging because existing video-based motion capture methods are largely restricted to human-centric structural spaces, while motion retargeting methods typically require structured 3D source motions and known source topologies.