AI RESEARCH

Functionalization via Structure Completion and Motion Rectification

arXiv CS.CV

ArXi:2605.18010v1 Announce Type: new Acquisition and creation of 3D assets have been largely view- or appearance-driven. As a result, existing digital 3D models often lack the requisite structural components to function as intended, such as joints, s, interiors, or interaction elements. At the same time, even human-annotated motions are frequently error-prone, leading to physically implausible behavior. We