AI RESEARCH

EmbedTalk: Triplane-Free Talking Head Synthesis using Embedding-Driven Gaussian Deformation

arXiv CS.CV

ArXi:2603.07604v1 Announce Type: new Real-time talking head synthesis increasingly relies on deformable 3D Gaussian Splatting (3DGS) due to its low latency. Tri-planes are the standard choice for encoding Gaussians prior to deformation, since they provide a continuous domain with explicit spatial relationships. However, tri-plane representations are limited by grid resolution and approximation errors