AI RESEARCH

ExGS: Extreme 3D Gaussian Compression with Diffusion Priors

arXiv CS.CV

ArXi:2509.24758v5 Announce Type: replace Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression methods either rely on costly optimization, which is slow and scene-specific, or adopt