AI RESEARCH

PackUV: Packed Gaussian UV Maps for 4D Volumetric Video

arXiv CS.CV

ArXi:2602.23040v2 Announce Type: replace Volumetric videos offer immersive 4D experiences, but remain difficult to reconstruct,, and stream at scale. Existing Gaussian Splatting based methods achieve high-quality reconstruction but break down on long sequences, temporal inconsistency, and fail under large motions and disocclusions. Moreover, their outputs are typically incompatible with conventional video coding pipelines, preventing practical applications.